A game made by Jacob Heindorf, Jana Lücking & Sharon Sacks at the Haw Hamburg.
Ghosts have broken out and are taking possession of a secret mystery machine that has trapped them for eons. To recapture them, you'll have to repair the machine and set the right color of light to drive away the various ghosts with the right color. Together with your teammates, make sure that all the released ghosts return to the Mystery Machine.
This game is only playable as a projection on the glass facade of a building of the Haw Hamburg.
My tasks included mainly the character design, the illustrations and the animations of the ghosts.
Programming by Jacob Heindorf, Background Illustrations and Animations by Sharon Sacks
With the help of a flashlight, you can drive away ghosts, operate light switch and set the right light color.
Furthermore, the players can communicate verbally to support each other even better. This is also essential, because the buttons on their window do not change their own light color, but the cursor color for the other window. It is the same with the light buttons.
During the gameplay, the players are also sabotaged by the ghosts, which not only occupy objects in their color, but also activate light switches. In this case, the light must first be turned on again by another player before ghosts can be driven away again. After destroying the floating ghosts, they respawn after a short time at the opening of the Mystery Machine.